@ -1 +1,2 @@ | |||
.idea/ | |||
*.exe |
@ -0,0 +1,40 @@ | |||
package main | |||
import ( | |||
"github.com/gofiber/fiber/v2" | |||
"time" | |||
) | |||
type StatusResult struct { | |||
Code string `json:"code"` | |||
Message string `json:"msg"` | |||
Scene string `json:"scene,omitempty"` | |||
SequenceId int `json:"sequenceId,omitempty"` | |||
Timestamp int64 `json:"timestamp"` | |||
} | |||
func failureResponse(ctx *fiber.Ctx, code string, msg string, stat int) error { | |||
ctx.Response().SetStatusCode(stat) | |||
var ret = make(map[string]interface{}) | |||
ret["status"] = StatusResult{Code: code, Message: msg, Timestamp: time.Now().Unix()} | |||
return ctx.JSON(ret) | |||
} | |||
func successResponse(ctx *fiber.Ctx, msg string) error { | |||
var ret = make(map[string]interface{}) | |||
ret["status"] = StatusResult{Code: "0", Message: msg, Timestamp: time.Now().Unix()} | |||
return ctx.JSON(ret) | |||
} | |||
func successResponseEx(ctx *fiber.Ctx, msg string, scene string, seq int) error { | |||
var ret = make(map[string]interface{}) | |||
ret["status"] = StatusResult{ | |||
Code: "0", | |||
Message: msg, | |||
Timestamp: time.Now().Unix(), | |||
SequenceId: seq, | |||
Scene: scene, | |||
} | |||
return ctx.JSON(ret) | |||
} |
@ -1,7 +1,28 @@ | |||
package main | |||
import "github.com/gofiber/fiber/v2" | |||
import ( | |||
"github.com/gofiber/fiber/v2" | |||
) | |||
type TestCommand struct { | |||
Command string `json:"cmd"` | |||
SequenceId int `json:"sequenceId"` | |||
} | |||
var currentTest *TestCommand | |||
func setTestCmd(c *fiber.Ctx) error { | |||
return c.SendString("OK") | |||
var testCmd TestCommand | |||
if err := c.BodyParser(&testCmd); nil != err { | |||
return failureResponse(c, "-1", err.Error(), 400) | |||
} else if nil == currentScene { | |||
return failureResponse(c, "1", "not in a working scene", 400) | |||
} else { | |||
currentTest = &testCmd | |||
return successResponse(c, "Updated successfully.") | |||
} | |||
} | |||
func init() { | |||
currentTest = nil | |||
} |
@ -1,15 +1,71 @@ | |||
package main | |||
import "github.com/gofiber/fiber/v2" | |||
import ( | |||
"errors" | |||
"github.com/gofiber/fiber/v2" | |||
"net/url" | |||
) | |||
var currentScene *SceneCommand | |||
type SceneCommand struct { | |||
Scene string `json:"scene"` | |||
PushUrl string `json:"pushUrl"` | |||
CameraUrls []string `json:"cameraURls"` | |||
} | |||
func validateSceneCmd(cmd SceneCommand) error { | |||
switch cmd.Scene { | |||
case "pullUp", "standJump", "sitUps": | |||
if len(cmd.CameraUrls) < 1 { | |||
return errors.New("cameraUrls can not less than 1") | |||
} | |||
case "race": | |||
if len(cmd.CameraUrls) < 2 { | |||
return errors.New("cameraUrls can not less than 2") | |||
} | |||
default: | |||
return errors.New("unknown scene type:" + cmd.Scene) | |||
} | |||
if u, e := url.Parse(cmd.PushUrl); nil != e { | |||
return errors.New("invalid pushUrl:" + e.Error()) | |||
} else if u.Scheme != "http" && u.Scheme != "https" { | |||
return errors.New("can not support pushUrl with " + u.Scheme) | |||
} | |||
return nil | |||
} | |||
func setScene(c *fiber.Ctx) error { | |||
return c.SendString("OK") | |||
var sceneCmd SceneCommand | |||
if err := c.BodyParser(&sceneCmd); nil != err { | |||
return failureResponse(c, "-1", err.Error(), 400) | |||
} else if nil != currentScene { | |||
return failureResponse(c, "1", "A working scene is started", 400) | |||
} else if err = validateSceneCmd(sceneCmd); nil != err { | |||
return failureResponse(c, "2", err.Error(), 400) | |||
} else { | |||
currentScene = &sceneCmd | |||
return successResponse(c, "Updated successfully.") | |||
} | |||
} | |||
func stopScene(c *fiber.Ctx) error { | |||
return c.SendString("OK") | |||
currentScene = nil | |||
return successResponse(c, "Updated successfully.") | |||
} | |||
func getStatus(c *fiber.Ctx) error { | |||
return c.SendString("OK") | |||
var scene = "" | |||
var seq = 0 | |||
if nil != currentScene { | |||
scene = currentScene.Scene | |||
} | |||
if nil != currentTest { | |||
seq = currentTest.SequenceId | |||
} | |||
return successResponseEx(c, "success", scene, seq) | |||
} | |||
func init() { | |||
currentScene = nil | |||
} |